Setup

Objective: First years need to be aware of Waddles.

Waddles is the pride and joy of Locals. He has been around since forever. Maya is super proud that we have such a cool mascot.

  • Leaders to push Waddles during O-Week
  • Potentially some Waddles badges or stickers to give out

Act One

Objectives: Set the story, build intrigue, establish suspects, introduce the platform.

Our villain steals waddles and a ransom note is left behind. Maya freaks out and sets out on a quest to discover who stole Waddles. Campus Watch hear about the happenings and pay a little visit to Locals.

Story Board Part One


Act Two

Objectives: Teach students about Campus Watch

People are implicated and fingers are being pointed. Leaders are offering their explanations for why they swiped in while offering reasons why someone could have stolen Waddles. Campus Watch stays in contact to see what new evidence has been discovered. Villain is pushing clues to damn more people.

  • Pin board is put up
  • Critic crossword _ _ _ _ _ (implicates Dazzy, Devon, Alfie, Kiran) - Maya
  • Notes (Implicate Villain and Accomplice) use Student IT
  • Phone Calls / SMS (Automated) tied to timetables
  • Campus Watch Footage
  • Campus Watch Safety Car
  • Campus Watch Logs
  • Pictures of Waddles in Leith, Surveying, Zoology implicate Claire / Kiran, Devon, Stephen

Act Three

Objectives: Tie up the story

The story comes out. A USB comes out with all the evidence they need to reveal the real villain.

  • USB:
  • Tiny Image
  • 3MB
  • Student IT Involved
  • Fake logs / real logs
  • Timetable reveals timing of events in new light
  • Faked footage / real footage
  • Contents of ransom note
  • Correspondence
  • A list of clues used, and calendar for other clues

Clues are dropped as to how to open the pen drive, copies are made. Campus Watch gets suspicious - game is on.