The Idea

The Hunt For Waddles is a game or first year Locals. It covers the story of Waddles, the mascot, being kidnapped and found again by first years. We will tie university services into the game to deliver core messages to students in a way that sticks. The game will also be used to build competition and teamwork between freshers. As leaders will be running the game, and hopefully, also solving the game with first year, it will help them to form bonds with the team.

So, in a nut shell the goals are:

  • Create an Alternate Reality game about the disappearance of Waddles
  • Introduce students to services in a not so intense way e.g. Campus Watch walked someone home - alibi + information
  • Leaders bond with first years by also solving the game (this is a game of incomplete information)
  • First years get to know each other. There will be a scoreboard and people will be encouraged to help each other out.
  • The game should be educational and entertainment.
  • Game should take place over 6-7 weeks, starting in the first week after o-week.
  • Each service should be given 2 weeks (subject to change depending on how this fits in)